I’ve been writing about tech for nearly a decade now, and in that time, one thing has always seemed perpetually promising, and yet also ultimately unsatisfying: remote streaming consumer computing. I’m not talking about remotely connecting to your work PC to grab a couple of files, but actually using programs interchangeably with your own local apps, despite some being hosted and run entirely on a server in some data farm nearby. Inevitably, however, this idea has been met with the harsh truths of reality, which has led to situations like the original OnLive flameout, for instance.
Remotely streaming software has huge advantages – it means users don’t have to worry too much about their operating system, hardware specifications, or even necessarily device form factor when they’re choosing software, and that could be very good news for the future of low-cost, modestly specced devices like Google’s Chromebooks.
In the past, any…
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